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Thank you for pointing out the Forresters are in the books, ser, that is exciting news - I was hesitant about this project at first but the more I hear the more I like it -- they're basically doing what I would do: pick a minor "everyman" House to show how the War of the Five Kings is playing out on a local level, and on top of that, pick an established name from within the books but about which nothing has been said, leaving a blank canvas. After I saw your note I searched around until I found the exact quote they're mentioned in from ADWD.--The Dragon Demands (talk) 23:14, November 29, 2014 (UTC)
You're welcome, and sorry for not being more specific I hope it didn't take too long to find :). Gboy4 (talk) 23:55, November 29, 2014 (UTC)
A Status for the Video Game Edit
Ok basically in the previous Telltale games that I've played they've always had people who's status has depended on the player's choice and I'm 99% sure they will do the same in this game, on this wiki it would be whether someone is alive, dead or it's uncertain and I'm assuming that the wiki doesn't one of those statuses that factors in more than one possibility. Now the other wikis use the word "determinant" but after looking up the word I'm not sure if it fits properly. Anyway it's something you guys may want to think about. --Gboy4 (talk) 12:04, November 30, 2014 (UTC)
- We have an "Uncertain" category already, if that's what you mean?--Ser Patrek, the Wolfskinner 16:47, November 30, 2014 (UTC)
- Not really, I mean for example in the game you might come across someone who needs your help, if you don't help them they could be killed in which case they'd be "Deceased", or maybe the victim would run away with whatever danger chasing them they'd be "Uncertain" and if you choose to help and successfully do they'd be "Alive". Anyway what I mean is you may want to consider a new status for characters who could have at least two different statuses which depend on player choice. --Gboy4 (talk) 19:31, November 30, 2014 (UTC)